Quest for Business is WAY Different than Quest for Consumers.
Can anyone tell me what the difference is in terms of permissions or differences in deployment?
The release notes for the OS on consumer headsets (https://support.oculus.com/release-notes/) are different from the release notes for the OS on Business headsets (https://business.oculus.com/support/874441976388449/). It seems that Business is behind quite a lot.
For example: I am a developer, and today I built an Oculus Quest 2 app with Unreal Engine 4.26.2 (from the Oculus Github repository), and this won't run on my Business headset, stating "This app requires the latest Oculus software version...". I suspect the reason is the missing/slow OS updates.
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