Quest runs fine from Build and Run but jittery when launched in headset
For the life of me I can't figure this one out. When I choose Build and Run from Unity 2019.2.1f1 it auto-launches the game and I'm getting a solid 72 frames per second in the headset. But as soon as I quit the app and re-launch it from Unknown Sources, I top out at 50fps and everything is very jittery. Anyone else encountered this?
