Quest Unity Eye Ghosting Issue
I cannot take a picture or video of this issue as it only happens in the headset. For some reason when moving the head around there are weird transparent ghosting of all objects around you. Best way to explain is when you move your head an object such as a tree will have a black transparent version of itself be left behind for a quarter of a second. It is doing this on all of our apps. Not sure what is going on.
Ghosting is what I would call or, or it is not rendering fast enough.
Ghosting is what I would call or, or it is not rendering fast enough.
