Re: Meta avatars + Oculus interaction hands
- Its first time
- This is my project and would like to snap avatar hands the same way as hand mesh
- tried to resize LeftHandSyntetic, Looked in the HandModifier. placed Avatar with "SampleAvatarEntity" script under OculusInteractionSampleRig prefab. The same with the right hand. It is not an issue but when I hide mesh the avatar hands are not precise when grabbing because there are
- no hand poses recorded.
- The same issue is in other locations.
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