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October 6, 2022

Record and Replay hmdData and controllers

Hi, I am working on a project where I would like to save the handDataSources and the hmdData in order to be able to replay what happened in the scene. ( easier than recording each object I would only record the data from the headset).

Does the oculus sdk give this possibility? What about using the inject for example in FromOVRControllerHandDataSource.cs for replaying? Is there a class where I can enable logging these informations?

 

Best Regards

Andrea