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RageAgainstThePixel
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April 15, 2025

Required Asset Files not updated between builds correctly

  • April 15, 2025
  • 0 replies
  • 290 views

Hi, we're using Required Asset Files to store our Unity Addressables data, and it works correctly from a clean install, but after updating to the next version our files don't seem to have been updated correctly. The bundles do not load the new content, but instead only the old content.

We have ensured that the file names are the same from one build to the next.

Here's the documentation we followed:
https://developers.meta.com/horizon/documentation/unity/ps-assets#required-asset-files

I've also posted in the Unity discussion topic about using expansion files and addressables with a bit more information: 
https://discussions.unity.com/t/combining-addressable-with-oculus-expansion-files/756000/25