Security Vulnerability: "Unsafe HostnameVerifier Defined" - How to fix?
Hello! In my Unity VR app, I recently got a security vulnerability test failure: "Unsafe HostnameVerifier Defined". In previous security tests, this did not happen and I haven't changed any networking related code, but now I am getting this failure.
Nowhere in my C# code is there any mention of HostnameVerifier (I searched the entire solution in Visual Studio) and because it mentions java, I assume this is a java-related issue due to one of the SDKs I'm using, but I am not sure how to track it down and fix it.
The two suspect SDKs I'm using are Firebase Unity SDK (for cloud storage) and DeltaDNA (for analytics). But I'm not sure how to fix this. Does anyone know how to solve this issue?
