Spectator camera in unity
I've been trying to implement the spectator camera, but I am unable to run the example provided in the oculus integration plugin - the one mentioned here: https://developer.oculus.com/documentation/unity/unity-spectator-camera/
Whenever I switch to third person view using index button, the screen on my phone simply goes black. The "selfie" preview in the headset does work properly.
Has anybody been able to run this sample?
