ue4 / c++ / Quest / Materials
Hi, I have my UE4 Project and seem to run fine on a rift but when I build to the Quest some function in my game is no longer working.
This functionality is to do with materials and C++ Coding. How can I find out what is going wrong while its on the Quest?
This functionality is to do with materials and C++ Coding. How can I find out what is going wrong while its on the Quest?
