Unable to save anchors
OVRAnchor.Save() always returns false, indicating failure.
I'm using the SpatialAnchor example scene from the Oculus Integrations package.
Passthrough is working, and anchor creation is working.
-Unity 2022.1.16
-Oculus Integrations v43
-Oculus Quest 2 (dev mode enabled, experimental mode enabled)
-il2cpp, ARM64
In the log, there's an AnchorPersistenceIpcRuntimeServer error saying my package is not trusted and the save was aborted.
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Update: SOLVED!
I had to connect the device to wifi. After which I was prompted to do all this Meta account setup.
(Note that it's not a new device, but I guess Meta rolled out some account updates)
