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August 3, 2019

Unity oculus SDK teleporting

hello everyone. I got a working locomotion solved yet I’m having a strange teleporting issue in that I randomly fall through the ground. 

Im using a hidden plane as a collided object, which works well. There is an area that causes me to fall through the map when I teleport to it. It is adjacent to a couple cubes I have placed to test grabbing mechanism. I’m really dumbfounded how I end up falling through the map at this one location. 

    1 reply

    August 5, 2019
    Hi, adjust the fixed timestep to 1/90