User Reporting Plugin
I have followed the instructions here for integrating our in game's user reporting flow with oculus button triggered user reporting:
However when I run it in game (in Unity Editor), the flow just prompts me to record video and send it off to Oculus.
The callback is never triggered.
I have oculus integration version 47 in the project.
Is there a way to confirm at runtime what version of oculus integration is actually running in project?
Is there something I'm missing?
