v31 SDK performance drop
Have you noticed the performance drop within v31 SDK update? Just updated the Unity's version of Oculus Integration to v31 and got big issues - was solid framerate, now it drops by 8.
Have you noticed the performance drop within v31 SDK update? Just updated the Unity's version of Oculus Integration to v31 and got big issues - was solid framerate, now it drops by 8.
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