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March 21, 2022

VK_KHR_buffer_device_address support when?

Hello,

 

I'm building a custom engine, it would be really nice to get support for VK_KHR_buffer_device_address extension.

XR2 with Adreno 650 should definitely be able to support it as my Pixel3A with Adreno 615 already does support it.

 

Are we not getting support because Quest1s Adreno 540 wouldn't support the extension?

We've already had Quest2 exclusive titles anyway, let us have the extension so we can bake the entire buffer addresses right into the shader.

 

Thank you.