What are the Best/Recommended texture import settings for skybox on Android Platform ?
Hi, I'm working on a VR application in Unity for the Oculus Quest 2. In the Standalone version of my project all of my skyboxes look good without any pixelation. But when I ported the project to Android platform to develop the application for Quest2, the skyboxes now look pixelated. I had tried multiple compression formats for skyboxes, but none of them is removing that pixelation.
Can you suggest the texture format and import settings for a skybox to appear at it's best quality ?
Thanks!
