What constitutes commercial (and hence Enterprise) software for Quest 2?
Hi I was hoping someone could give me some advice. We have funding to develop a commercial training VR experience in aviation. Due to the hardware requirements we are not developing for Quest. HOWEVER we would like to make a game version of it for the non-commercial / enthusiast market and release it for Quest via the conventional release channel. Is this possible does anyone know? We just can't see enthusiasts wanting to pay for an enterprise set and wouldn't go down this route if we thought they would have to. I'm just worried that Oculus will see that its based on a commercial version and not clear it for release. Thanks for any help anyone can give.
