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Inspiring
September 9, 2019

Wireframe shader support possible on quest?

Ran in to several issues trying to get a working wireframe shader working on the quest due to the lack of geometry shader support, most (if not all) solutions I've found or have used in the past require a geom shader for wireframes.

Has anyone been able to get a working wireframe shader operation on the Quest?

5 replies

Inspiring
October 2, 2019
Confirmed that Wireframes are supported on the Quest, the trick is to reduce the Quality settings (especially in Unity) to Medium or lower quality.  This enables geometry shaders to function
Up and Coming
October 3, 2019
Thanks for the info! Is there a specific quality setting you are talking about?

Processor AMD Ryzen 9 3900X 12-Core Processor, 3800 Mhz Installed Physical Memory (RAM) 32.0 GB NVIDIA GeForce RTX 2080 Ti
Inspiring
October 3, 2019
In Unity, it's the player qualitative settings specifically (Ultra / High / Medium / Etc). I suspect there is a similar setting for Unreal
Participant
October 7, 2019
Also having issues here. I just get a black screen.. or the build just quits to menu. BBigG let me know if you figure it out!
Ill do the same
Inspiring
October 7, 2019
@Damo9000 Just tune down the QualitySettings in Unity (if that's what you are using) to Medium and it will sort it in your project.  If you're in Unreal, I'm guessing there is a similar setting.