0.2.4 Unity Integration Issues on OS X
I'm running into compiling errors when I try to integrate 0.2.4 into Unity Pro in OS X. The Tuscany scene loads into Unity just fine, but when I go to the Game tab and hit play, I get the message that "All compiler errors must be fixed before you can enter playmode". Looking into the OVRPlayerControllers shows errors on the Gamepad, Main Menu and Player scripts.
Has anyone encountered this before? I've tried starting from an Empty project a few different times now and the result is always the same.
I'm assuming that my inexperience with Unity is the problem, but I wanted to make sure this wasn't a bug in the SDK as well.
Also, could this be a failed attempt to reconcile my custom ConfigUtil profile? I created one before I attempted the 0.2.4 integration in Unity. I don't even know if it's being used in any way yet, but I figure it's maybe worth mentioning.
Has anyone encountered this before? I've tried starting from an Empty project a few different times now and the result is always the same.
I'm assuming that my inexperience with Unity is the problem, but I wanted to make sure this wasn't a bug in the SDK as well.
Also, could this be a failed attempt to reconcile my custom ConfigUtil profile? I created one before I attempted the 0.2.4 integration in Unity. I don't even know if it's being used in any way yet, but I figure it's maybe worth mentioning.
