0.4.1 + DK1 - No render
Hello all,
I'm using Unity 4.5 with the latest 0.4.1 SDK and the latest OVR Runtime. My hardware is the DK1 Rift. In the editor I can run my game pretty well using Extended Desktop mode and dragging my Game tab into the Rift "monitor". However once I build I have tried every single combination possible to no avail. I just get a black screen, I can hear the audio just fine and if I press buttons, I hear the audio confirmation of the menu options being changed, but no render.
"Direct to HMD" running both normal and "DirectToRift" executables.
"Extended" running both executables.
Both of the above toggling the "DK1 Legacy App Support".
I am not using DX 11 either. I cannot figure out what is going on. Furthermore, if I add full screen effects (such as antialiasing) I get the same black screen even in the Unity Editor.
I'm not sure this makes any difference, but I'm plugging it in via the DVI port through an adapter to my DisplayPort (I don't have either HDMI nor DVI). This used to work perfectly with 0.3.x SDK.
I'm using Unity 4.5 with the latest 0.4.1 SDK and the latest OVR Runtime. My hardware is the DK1 Rift. In the editor I can run my game pretty well using Extended Desktop mode and dragging my Game tab into the Rift "monitor". However once I build I have tried every single combination possible to no avail. I just get a black screen, I can hear the audio just fine and if I press buttons, I hear the audio confirmation of the menu options being changed, but no render.
"Direct to HMD" running both normal and "DirectToRift" executables.
"Extended" running both executables.
Both of the above toggling the "DK1 Legacy App Support".
I am not using DX 11 either. I cannot figure out what is going on. Furthermore, if I add full screen effects (such as antialiasing) I get the same black screen even in the Unity Editor.
I'm not sure this makes any difference, but I'm plugging it in via the DVI port through an adapter to my DisplayPort (I don't have either HDMI nor DVI). This used to work perfectly with 0.3.x SDK.
