360 Capture SDK will not capture World Canvas UI Element
Hi all,
I was trying out the new 360 Capture SDK by Oculus from this URL.
It is working fine until I found out it won't capture any world canvas UI element when doing surrounding capture. Does anyone know why this is? and how do I fix that?
Thanks
I was trying out the new 360 Capture SDK by Oculus from this URL.
It is working fine until I found out it won't capture any world canvas UI element when doing surrounding capture. Does anyone know why this is? and how do I fix that?
Thanks
