3D Audio from video file spatialization
Hello,
I am working on a 360 video GearVR app. I'm using Movie Player Sample from Oculus sample framework. I was wondering if there is a way to assign audio from video to Unity's audio source. I am trying to make use of Oculus spatializer.
I am really not sure how to proceed with this.
Thanks!
I am working on a 360 video GearVR app. I'm using Movie Player Sample from Oculus sample framework. I was wondering if there is a way to assign audio from video to Unity's audio source. I am trying to make use of Oculus spatializer.
I am really not sure how to proceed with this.
Thanks!
