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Inspiring
December 20, 2014

4.4 questions

So i just updated to 4.4 and i have a few questions (running unity 4.6.1)

1)Is mirroring to primary display no longer an option? I'm not seeing it in the OVR manager script
2)How can i disable low persistence? f1 no longer works
3)Massive judder when running in dx9 mode (only in editor, builds seem to be fine), is this a known issue?

Any info would be much appreciated, thanks!
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    5 replies

    MikeFAuthor
    Inspiring
    December 31, 2014
    can anyone shed some light on this?
    Inspiring
    January 3, 2015
    "MikeF" wrote:
    1)Is mirroring to primary display no longer an option? I'm not seeing it in the OVR manager script

    It's OVRManager.display.mirrorMode.

    "MikeF" wrote:
    2)How can i disable low persistence? f1 no longer works

    You can turn low persistence on or off as follows:
    uint caps = OVRManager.capiHmd.GetEnabledCaps();
    caps &= ~(uint)HmdCaps.LowPersistence;
    OVRManager.capiHmd.SetEnabledCaps(caps);


    "MikeF" wrote:
    3)Massive judder when running in dx9 mode (only in editor, builds seem to be fine), is this a known issue?

    It's a known issue that happens because Unity vsyncs to the main monitor. We are working on a fix. You may be able to work around it by setting QualitySettings.vSyncCount = 0 in one of your scripts' Start() functions.
    MikeFAuthor
    Inspiring
    January 3, 2015
    Thanks Dave, much appreciated!

    One other question i had: Is there an option for follow orientation in this version?
    Up and Coming
    January 5, 2015
    It went out in 0.4.3:
    viewtopic.php?f=37&t=16623
    MikeFAuthor
    Inspiring
    January 6, 2015
    Thanks xhonzi, that clears things up!