5.1 VR integration
Hi,
I was wondering. How deep is the Oculus integration in 5.1?
Is it a "simple" matter of embedding the plugin inside Unity code so it's available out of the box, or is it a deeper integration that would offer noticeable performance enhancements over the 5.0 + plugin package?
Thanx,
Nir.
I was wondering. How deep is the Oculus integration in 5.1?
Is it a "simple" matter of embedding the plugin inside Unity code so it's available out of the box, or is it a deeper integration that would offer noticeable performance enhancements over the 5.0 + plugin package?
Thanx,
Nir.
