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Up and Coming
June 18, 2021

Account Linking and Unity

Hi

 

I'm trying to link the account from my game to the Oculus account. I'm reading the documentation from

Account Linking: Unity | Oculus Developers

 

The problem is that there is not a single example of code anywhere. I'm trying to achieve this using Unity. How do I go about this? Do I need to create a webview? How do I get the return values from the linking?

 

Or is there a better way? I see that Oculus.Platform.Users.GetLoggedInUser().OnComplete(GetLoggedInUserCallback);

will return an User.ID with it. Can I use that number or is it wrong?

 

Thanks

 

This topic has been closed for replies.

2 replies

Up and Coming
August 7, 2021

Hello creat326, I am also looking for the same use case. Have you found any solution? 

New Participant
September 28, 2021

I'm also having trouble with this