Skip to main content
New Participant
July 5, 2025

Activating the Controllers of the Meta Quest 3 without interacting with them

  • July 5, 2025
  • 1 reply
  • 206 views

Hi, I'm developing a VR game where we need to track the position of one of the Meta Quest 3 controllers, even when it's not actively held by the user.

The problem is that the controller needs to be active (i.e., awake and tracked) for us to get its position. However, it seems the controller won’t activate until the user physically interacts with it — by wiggling or pressing a button.

For our use case, this is not ideal. We want the controller to become active automatically when the headset starts up, without requiring any user interaction.

Is there any way to wake or activate the controller programmatically — without the user needing to move or press anything on it?

    This topic has been closed for replies.

    1 reply

    New Participant
    July 6, 2025