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New Participant
January 19, 2024

Additional Tongue Tracking BlendShapes

There are currently seven BlendShapes for tongue tracking which primarily only allow for inwards/outwards positioning.

https://developer.oculus.com/documentation/unity/move-face-tracking/#face-blendshapes 

Some further implementation allowing for simple lateral left and right positioning would greatly improve the potential feature applications.

Additional development could include both vertical and lateral manipulation, as well as morphing. This would be in similarity with competing HMD face tracking implementations.

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1 reply

New Participant
January 18, 2025

Same here! I genuinely would love for side-to-side tongue movement to be implemented. It couldn't hurt to do it, plus it could be a feature that might attract more customers for any future face tracking headsets they ever plan to release.