Adjusting eye height within build?
Sorry if I've posted twice. This seems to be the correct forum...
Very new to this stuff.
Went through the "getting started" exercise. Opened Unity, created new project. Loaded in the Tuscany thing,
Yay..All worked out OK. Great demo and everything..But I cannot get the eye height buttons 4 and 5 to do anything when viewing the build. I can move about etc but no height or eye adjustment when viewing.
Yes, the actual "Oculus World Demo" itself in the OculusSDK folder allows adjustment with = and - but the outcome build from the exercise does not.
Looking about at some of the demo's I've loaded down that some allow the eye height to be adjusted with 4 and 5.
Some do not.
What must I do to allow manipulation of the eye or the body height from within my build?
Thanks
Very new to this stuff.
Went through the "getting started" exercise. Opened Unity, created new project. Loaded in the Tuscany thing,
Yay..All worked out OK. Great demo and everything..But I cannot get the eye height buttons 4 and 5 to do anything when viewing the build. I can move about etc but no height or eye adjustment when viewing.
Yes, the actual "Oculus World Demo" itself in the OculusSDK folder allows adjustment with = and - but the outcome build from the exercise does not.
Looking about at some of the demo's I've loaded down that some allow the eye height to be adjusted with 4 and 5.
Some do not.
What must I do to allow manipulation of the eye or the body height from within my build?
Thanks
