Solved
Affect vibration duration with OVRInput.SetControllerVibration
Hi,
I'm trying to create a short intense vibration of the Touch Controller when the player's hands collide with a game object. I'm using this code but changing the freqency value doesn't seem to affect the duration. Anyone have any ideas?
OVRInput.SetControllerVibration(1f, 1f, OVRInput.Controller.RTouch);
