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New Participant
May 17, 2018

Anyone figured out how to active in-game recording for your app with the Go?

So I've been developing in unity and wanted to capture a video for my friends but when I went to start a recording inside the Go, it stopped as soon as I launched my app. Any ideas?
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2 replies

Inspiring
May 18, 2018
Hi @CoreyRyanDean,
I had a similar problem that I solved by turning off 'Protect Graphics Memory' in Unity's player settings: Other settings.  Please note that I have not tested this recently on the Go.
Up and Coming
May 19, 2018
I found that if you start your application, then go back to the Oculus Home (which pauses it), start the screen recording and then resume your application, you are able to get a recording of it.