Anyway to improve distant object focus?
I've noticed that while near objects appear nice and sharp as they have more resolution I guess, distant objects appear blurry.
Not just that they have fewer pixels but are actually blurry.
Is this a result of the distortion shader?
If you watch this capture from my game and take note of the Terrain in the distance or any distant objects they appear reasonably sharp given their resolution but when wearing the rift they don't retain this clarity.
Not just that they have fewer pixels but are actually blurry.
Is this a result of the distortion shader?
If you watch this capture from my game and take note of the Terrain in the distance or any distant objects they appear reasonably sharp given their resolution but when wearing the rift they don't retain this clarity.
