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Up and Coming
January 16, 2019

APK is signed with Signature Scheme V3, which is not yet supported.

Hi,

I have this error since this morning using the command tool to upload APKs. It was working fine yesterday. I've always been using the same build and project since the beginning. Is something going on ?

It seems I'm not the only one (https://forum.unity.com/threads/apk-is-signed-with-signature-scheme-v3-which-is-not-yet-supported-oculus-platform.613405/).

Thanks

This topic has been closed for replies.

17 replies

Participant
January 22, 2019
I've had the same issue with uploading my builds to the Go/ Gear release channels, been following a few threads where people have said the same thing, this is the first one I saw where Oculus will be looking into it. Some people suggested switching to Gradle but that didn't work for me, maybe it'll work for others? , I'll try another couple things in the interim while we wait on Oculus.
New Participant
January 29, 2019
I had this problem today and after downgrade the Android SDK the problem is gone when i make internal builds.

I'm with the 27.0.3 SDK version now.

Up and Coming
March 20, 2019
Hey, has this ever been resolved? I ran into this issue today with an update to my app based on the Unity LTS version 2017.423f1. Did manage to upload using a gradle build, but that binary unfortunately refused to run properly (crashed at startup in some native rendering code?).
After freaking out for a while, I solved my issue by doing an internal build and signing it using jarsigner.
Participant
June 7, 2019
jarsigner after building with unity's gradle gives this error:

Inspiring
June 7, 2019
@treehousenorris  I think the jarsigner workflow is for Unity Internal builds and the Gradle workflow is to modify your gradle template file. (it's possible I'm wrong, but it would be a first)
New Participant
February 28, 2020
APK is signed with Signature Scheme V3, which is not yet supported.
New Participant
February 28, 2020


jarsigner after building with unity's gradle gives this error:



done ?