App suddenly stopped executing in Quest 2
I have a project in Unity that I used to "Build and Run" to test the application with the Oculus Quest 2, which worked fine up until now. I did not touch any settings, and today I tried to "Build and Run" again, but the app is not launching anymore when I switch to the headset.
I tried to create a new project to see if the problem persisted, and it worked with no problems.
Could you tell me how I can fix this problem with my current project, as I need to test it?
