Are games made in unity compatible with Oculus Rift?
Like say a game in steam that was made in unity? (Layers of Fear is a good ex)
Could I just dawn the Rift and go with head tracking? Or does it have to be supported
in every instance?(Does the dev have to include oculus rift support or is it something thats
just there that all Unity games support)
Could I just dawn the Rift and go with head tracking? Or does it have to be supported
in every instance?(Does the dev have to include oculus rift support or is it something thats
just there that all Unity games support)
