AsyncGPUReadbackRequest not working?
Hi,
It seems that AsyncGPUReadback is not working for the Oculus Quest 2. I have an application in which it works when I test on my pc, but nothing happens when on the Quest.
Has anyone else encountered this problem or knows a workaround?
It seems that AsyncGPUReadback is not working for the Oculus Quest 2. I have an application in which it works when I test on my pc, but nothing happens when on the Quest.
Has anyone else encountered this problem or knows a workaround?
