Attaching OVRPlayerController To A Moving Platform
I've been trying to do this all day - jump to a platform which is moving from point A to B. You should be able to let go of the controls and just move with the platform.
I can do this with a default Unity character but just can't seem to do it with the OVR one.
I don't think there should be any need to show my code - what could be the differing factor that would change this?
Many thanks for any ideas.
I can do this with a default Unity character but just can't seem to do it with the OVR one.
I don't think there should be any need to show my code - what could be the differing factor that would change this?
Many thanks for any ideas.
