Audio using CV1?
Hi
So in my level I have a soft ambient music, and audio from some sources (including other users)
For some reason the listener o nthe OVR headset is not really utilising a distance fall off, and every one can hear every thing in the level.
Is this what everyone gets by default withthe OVR player controller? Is there something I need to change to make sure ther is distance falloff on the audio for stuff around my level?
Used to work ok on Dk2, so not sure whats changed.
Cheers
-P
So in my level I have a soft ambient music, and audio from some sources (including other users)
For some reason the listener o nthe OVR headset is not really utilising a distance fall off, and every one can hear every thing in the level.
Is this what everyone gets by default withthe OVR player controller? Is there something I need to change to make sure ther is distance falloff on the audio for stuff around my level?
Used to work ok on Dk2, so not sure whats changed.
Cheers
-P
