Avatars in T-pose in build, but in editor it is working after update to META Avatars v33
Hi,
I have an issue after updating Meta Avatars from v24 to v33. Before the update, avatars were working both in the build and in the editor. Right now, after the update, avatars in the editor with connected Quest are working (tracking is ok, and no exceptions in the console). But in the build, I get new avatars (whole body - with legs), but it is standing in T-pose and not responding (tracking not working for avatar).
I have been working on it for two days and tried to change all possible settings options, but nothing has changed. So I tried to build just MirrorScene from samples (Meta Avatars SDK - 33.0.0. - Sample Scenes) from my project and the result was the same - avatar in t-pose and no tracking.
I am attaching logcat errors getting while running app with MirrorScene. There are some weird errors:
- JsonParser problems with invalid types from [ovrAvatar2 native]
- PackageManager problems with "Package quest.side.vr unavailable"
Can someone help me?
Log to download - https://drive.google.com/file/d/1MXMxEOPNsTpj_Nhy7MWQUUAAbc2kBVUW/view?usp=sharing
