basic anti aliasing
Hello,
Not sure if this is unity related or gear vr limitation, but drop a simple sphere and box (game object>3d object) side by side, now add the ovr camera rig to the scene and compile your .apk. You will see considerable amount of edge crawl and jitter on both the box as well as the sphere, and idea whats the best fix.
thnx
Not sure if this is unity related or gear vr limitation, but drop a simple sphere and box (game object>3d object) side by side, now add the ovr camera rig to the scene and compile your .apk. You will see considerable amount of edge crawl and jitter on both the box as well as the sphere, and idea whats the best fix.
thnx
