Beginner: I need to change the OVR character controller.
Hey guys,
Working on a prototype in Unity. I love my Rift and it has inspired me like never before to actually build something in Unity.
i imported the default OVR camera/controller into my game. I want to alter the character controller to simply rotate with A and D, move forward with W and move backwards (VERY slowly) with S. I don't want any strafing. I also want my "forward" position to be locked to the keyboard controls (IE, Rift rotation won't affect the direction I move in). I'm not looking for a complete walkthrough, just need to be pointed in the right direction. I looked through the script, but didn't see where I would alter these settings.
I want a very gentle control scheme. A week in and I'm still getting very ill in my Rift. I need testing to be as gentle on me as possible.
Thanks!
PS: Doing skyboxes the normal way (attaching them to the camera, or editing them in rendering settings) obviously doesn't work. Is there a simple way to get my skybox working?
Working on a prototype in Unity. I love my Rift and it has inspired me like never before to actually build something in Unity.
i imported the default OVR camera/controller into my game. I want to alter the character controller to simply rotate with A and D, move forward with W and move backwards (VERY slowly) with S. I don't want any strafing. I also want my "forward" position to be locked to the keyboard controls (IE, Rift rotation won't affect the direction I move in). I'm not looking for a complete walkthrough, just need to be pointed in the right direction. I looked through the script, but didn't see where I would alter these settings.
I want a very gentle control scheme. A week in and I'm still getting very ill in my Rift. I need testing to be as gentle on me as possible.
Thanks!
PS: Doing skyboxes the normal way (attaching them to the camera, or editing them in rendering settings) obviously doesn't work. Is there a simple way to get my skybox working?
