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Up and Coming
October 24, 2014

best Unity version for SDK 0.4.3

Hi,

I am still using 4.5.2 since it was recommended here. I this still the version of choice?
In the release notes I see 4.5.5 mentioned for free (awesome!), but what about Pro - is that the best working version?
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    11 replies

    New Participant
    October 24, 2014
    on 4.5.2 PRO was ok,
    after update to 4.5.5 PRO app crash...
    GeraldAuthor
    Up and Coming
    October 24, 2014
    thank you - I am just downloading that version ... not installing it right away now!
    check out my Mobile VR Jam 2015 title Guns N' Dragons
    Inspiring
    October 25, 2014
    4.5.2 should still be working, or you can go with 4.5.5. 4.5.3/4 have known issues.

    Free is only with 4.5.5. We also are not currently supporting 4.6 or 5 beta.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    GeraldAuthor
    Up and Coming
    October 25, 2014
    "cybereality" wrote:
    4.5.2 should still be working, or you can go with 4.5.5. 4.5.3/4 have known issues.

    Free is only with 4.5.5. We also are not currently supporting 4.6 or 5 beta.


    then I will try my luck with 5.5 - thanks for the info mate!
    check out my Mobile VR Jam 2015 title Guns N' Dragons
    Up and Coming
    October 25, 2014
    "cybereality" wrote:
    4.5.2 should still be working, or you can go with 4.5.5. 4.5.3/4 have known issues.

    Free is only with 4.5.5. We also are not currently supporting 4.6 or 5 beta.


    When are you going to support 4.6? The new GUI system is great for the rift.
    Inspiring
    October 25, 2014
    4.6 and 5 betas should work, but you will need a pro license to use them.
    Up and Coming
    October 25, 2014
    "vrdaveb" wrote:
    4.6 and 5 betas should work, but you will need a pro license to use them.


    It somewhat works with Unity 5. However, everything is extremely dark for whatever reason.
    http://www.thomaspasieka.com https://twitter.com/ThomasPasieka http://forum.unity3d.com/members/334-Thomas-Pasieka
    Up and Coming
    October 25, 2014
    Latest 4.6b21 has been reported as working, as its built on the 4.5.5 version.
    Inspiring
    October 27, 2014
    "ThomasPasieka" wrote:
    It somewhat works with Unity 5. However, everything is extremely dark for whatever reason.

    It sounds like you need to re-bake lightmaps for the new lighting system. If that doesn't help, it could be a gamma problem on our side. Are you using D3D9, 11, or GL?
    Up and Coming
    October 27, 2014
    "vrdaveb" wrote:
    4.6 and 5 betas should work, but you will need a pro license to use them.

    I'm having problems getting direct to rift to work in Unity 4.6 beta, I also noticed that apps that used to run direct now crash the same way, so I'm thinking it's more an issue with the new runtime and my setup. Do you know of any issues getting direct to rift working in Unity 4.6 or 5 betas? Thanks.

    Also if anybody has a sample direct-to-rift application made with the 0.4.3 sdk that works please post a link because that would help me determine whether the problem I'm having is more with my drivers or something and less with Unity.