Best way to distrubute commercial assets with rift support?
I am currently prepping an asset for release on the Unity asset store, and it has full Rift support. It started out as a personal project with no intention of redistribution, so the question never really crossed my mind. I guess I could include a separate rift-centric package with instructions on how to install the OVR SDK before importing my customized rift package? Could I simply include the OVR SDK in my package?
Any thoughts or legal stuff I should be aware of? I could simply cut out rift support, but since it is already in there I'd rather not :)
Thanks!
Any thoughts or legal stuff I should be aware of? I could simply cut out rift support, but since it is already in there I'd rather not :)
Thanks!
