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New Participant
April 30, 2025
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Best way to use Ray Interactable with GameObjects?

  • April 30, 2025
  • 2 replies
  • 666 views

Hello, I'm developing a solution on Unity, and I'm using a combo Ray Interactable + Grabbable to move 3D Objects, the GameObject has a Rigidbody attached too.

But when I test, the movement seems off, my GameObject doesn't move along the Ray that I made, it moves, but not along correctly. (I can interact with my object, but the object moves very slowly in relation on Ray)

Is there a proper configuration to do?

 

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    Best answer by dexum11

    I suggest you take a look at the ISDK comprehensive sample scene. You can raycast and grab the borders of the UI panel to move the panel around. 

    2 replies

    dexum11Answer
    Meta Employee
    May 2, 2025

    I suggest you take a look at the ISDK comprehensive sample scene. You can raycast and grab the borders of the UI panel to move the panel around. 

    lobinztAuthor
    New Participant
    May 16, 2025

    Yep, that the way that actually works well, thanks!