Better Unity Oculus integration for development
I'm not unhappy with the actual unity integration.. but i was wondering if it will be possible for the next version to make a easier way to test our demos/games more easly.
It's really boring and time consuming to build every time the game and test it with the DirectTorift exe.. it's much more easly to do just pressing Space or use the console on the UE4. Also.. what is REALLY.. but REALLY great with the UE4 is that you can switch between normal view and stereoscopic/oculus view with just a click of a button and it's everything already implemented in the engine itself.
I really.. really will be glad to see something like that in the next Unity integration.
It will be possible to see something like that? It's really useful to makes our games supported by both Monitor and Oculus much more easly and actually it's much simple to make tests etc.
If you can,Cyber bring this to the attention of the team behind the Unity integration! I think it will be a key feature.
It's really boring and time consuming to build every time the game and test it with the DirectTorift exe.. it's much more easly to do just pressing Space or use the console on the UE4. Also.. what is REALLY.. but REALLY great with the UE4 is that you can switch between normal view and stereoscopic/oculus view with just a click of a button and it's everything already implemented in the engine itself.
I really.. really will be glad to see something like that in the next Unity integration.
It will be possible to see something like that? It's really useful to makes our games supported by both Monitor and Oculus much more easly and actually it's much simple to make tests etc.
If you can,Cyber bring this to the attention of the team behind the Unity integration! I think it will be a key feature.
