Body tracking: how to parent OVRBodyFromPose to player?
I am trying to add body (or at least 'arm') tracking. I have currently:
1. Added OVRBody to OVRInteraction
2. Added PoseFromBody to OVRBody (as a script on an empty child object)
3. Added OVRBodyFromPose to OVRCameraRig and connected it to PoseFromBody
I can see the body mesh and it's arms move correctly (yay!). It also rotates and adjusts its height relative to the camera (VR headset).
However the body itself does not move as I walk around the scene. How am I meant to parent the body to the player?
