Bug with multiple OVRCameraControllers?
Hi,
I'm trying to implement multiple camera views for a driving demo (eg. a camera view from inside the cockpit, and one from on top of the car roof).
I am attempting to do this by having 2 OVRCameraControllers in the scene and enabling/disabling the appropriate one in code.
It seems that even though one might be disabled, a mismatch of left/right camera gets rendered. ie the left camera from one controller and the right camera from the other controller.
Has anyone tried something similar with success?
I'm open to other techniques for camera view switching - perhaps use a single camera but change it's location upon appropriate keypress?
Thanks, Adam.
I'm trying to implement multiple camera views for a driving demo (eg. a camera view from inside the cockpit, and one from on top of the car roof).
I am attempting to do this by having 2 OVRCameraControllers in the scene and enabling/disabling the appropriate one in code.
It seems that even though one might be disabled, a mismatch of left/right camera gets rendered. ie the left camera from one controller and the right camera from the other controller.
Has anyone tried something similar with success?
I'm open to other techniques for camera view switching - perhaps use a single camera but change it's location upon appropriate keypress?
Thanks, Adam.
