Bug with OVR camera in Unity 5.6.0b6? Use per eye just shows image in left eye
As in the title and taking it forward from this reddit posting:
https://www.reddit.com/r/oculus/comments/5qz1ot/per_eye_cameras_in_unity_56_beta_gear_vr/
I'm facing this issue on the rift. The moment I hit play, only left eye shows image/scene output.
If I change "depth" of right camera then it takes over and no image/scene output shows in left eye of the rift.
https://www.reddit.com/r/oculus/comments/5qz1ot/per_eye_cameras_in_unity_56_beta_gear_vr/
I'm facing this issue on the rift. The moment I hit play, only left eye shows image/scene output.
If I change "depth" of right camera then it takes over and no image/scene output shows in left eye of the rift.
