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Participant
December 8, 2013

Build in 1920x1080

Hi Everyone, My first Thread here!
Sorry if this is a stupid question, i've been looking in the forum and couldn't find an answer...

Im having problems creating a build that can run in 1920x1080, i've tried many demos that give me that option, but when i try to export my build, I can only have 1280 as best resolution...

Im running 1920x1080 inside Unity, so when i execute the .exe I have half resolution that what i'm used to.

Anybody knows what am i doing wrong?
(Im using the Trial Pro, just in case is that)


Thanx!
    This topic has been closed for replies.

    6 replies

    Up and Coming
    December 8, 2013
    The resolutions that are available in a build are controlled with the player settings: http://docs.unity3d.com/Documentation/Manual/class-PlayerSettings.html
    Participant
    December 9, 2013
    Thanx a lot Boone,

    I solved my issue, I was running my screen in 1280x720 so the build only showed me that option... :oops:

    Isn't there a facepalm icon here?
    Inspiring
    December 9, 2013
    Cool, but you don't want to use 1920x1080 as it's the wrong aspect ratio.

    You can use 1920x1200 as that will be the same aspect as 1280x800.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Participant
    December 10, 2013
    Thanx a lot, I didn't notice it was 1280x800!!... I usually work with video Standards...
    Up and Coming
    December 17, 2013
    "cybereality" wrote:
    Cool, but you don't want to use 1920x1080 as it's the wrong aspect ratio.

    You can use 1920x1200 as that will be the same aspect as 1280x800.


    If you have the option you should use 1920x1200, but if you only have 1920x1080 as an option then you should do that.
    sh0v0r
    Up and Coming
    December 29, 2013
    "boone188" wrote:
    "cybereality" wrote:
    Cool, but you don't want to use 1920x1080 as it's the wrong aspect ratio.

    You can use 1920x1200 as that will be the same aspect as 1280x800.


    If you have the option you should use 1920x1200, but if you only have 1920x1080 as an option then you should do that.


    I find that 1080p gives me a bit of a eye strain I'm guessing because the Distortion Correction is not adjusted correctly with the lens on the DK1.

    The HD Prototype has some specific code to check for it I think, might be possible to modify that code to adjust it for the DK1 as well?