C# Scripts not executed using Oculus Integration
Hi there,
I am currently using Unity 4.5.5 free together with the Oculus SDK 0.4.3 Beta (for Win) and Unity 4 Integration (for Oculus SDK 0.4.3 Beta). The scene is visible on the rift, but no script is executed when I start the scene. The scripts where attached to GameObjects ath first but I attached the scripts to the OVRCameraRig->LeftEyeAnchor but that did not change anything. I am unsure to which Camera I should attach the scripts. If I don't use the rift all the scripts work properly.
Any suggestions what the problem might be?
I am currently using Unity 4.5.5 free together with the Oculus SDK 0.4.3 Beta (for Win) and Unity 4 Integration (for Oculus SDK 0.4.3 Beta). The scene is visible on the rift, but no script is executed when I start the scene. The scripts where attached to GameObjects ath first but I attached the scripts to the OVRCameraRig->LeftEyeAnchor but that did not change anything. I am unsure to which Camera I should attach the scripts. If I don't use the rift all the scripts work properly.
Any suggestions what the problem might be?
