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Up and Coming
August 28, 2014

Camera Facing in wrong direction in car

I'm a newbie developer so forgive me if this is a stupid question but on my game what object should I be setting the follow orientation to? No matter what I do or choose t always starts facing what seems like a seemingly random direction

bug2.jpg
bug1.jpg

Here's what it looks like 'in action'

I hid the fact that when it starts you're looking in the wrong direction (no matter what I 'follow' thats why theres a light at the front, but that didnt work either

http://youtu.be/4ZmOzVNzj3s
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    12 replies

    New Participant
    September 10, 2014
    What I do is call:

    MainCamera.GetComponentInChildren<OVRCameraController>().SetOrientationOffset(rot);

    (MainCamera is a blank GameObject that I have my camera under).

    Then call:

    OVRDevice.ResetOrientation();
    Up and Coming
    September 10, 2014
    have you tried checking "tracker rotates y" ? ;)
    check out my Mobile VR Jam 2015 title Guns N' Dragons