Camera orientation problem in Unity 5.1
Hello, I have a problem with Oculus Rift and Unity 5.1. The view never starts in the position that I leave the camera, always I have to look to the right to be in the correct position (Where the camera is looking before start the scene).
This also happens with the sample scene of the Oculus configuration utility.
Somebody know how can I fix it? Thanks in advance.
This also happens with the sample scene of the Oculus configuration utility.
Somebody know how can I fix it? Thanks in advance.
